Moving Objects Along Paths

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Revision as of 13:02, 29 April 2021 by Gmeader (talk | contribs)
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Waypoint

make these and then tell any object to move to them using the appropriate properties

Waypoint - just create these using the menu.

AddWaypont.png

Using the PropetyEditor, change the names of say 3 waypoints to be "A", "B:,"C" etc. Set Position and Rotation as appropriate.

CurrentWaypointName - text

MovingToWaypoint - checkbox

NextWaypointNames - text

PauseHereForSeconds - number


There are options for time to reach the targeted position TimeToTranslate and time to reach target rotation TimeToRotate - these control how fast the go to that waypoint and how fast it will turn to the target orientation.

SmoothRotation - checkbox

SmoothVelocity - checkbox

TimeIntoWaypointMove - number

TimeToTranslate - number

TimeToRotate - number

WaypointProps1.png

WaypointProps2.png

The nextwaypoint property controls which waypoint the object will go to after it reaches the current waypoint. You can easily make a loop by specifying the next waypoint as being the starting waypoint etc.

On all objects there is a MovingToWaypoint flag and NextWaypoint field. Set those appropriately and it will move. They can also be controlled by wiring.

WarpMarker

click on this and be transported there and reparented