Difference between revisions of "Release Notes"
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into the main dialog area and enhanced with labels to make it obvious | into the main dialog area and enhanced with labels to make it obvious | ||
what is going on. Only the KB button remains on the ribbon (edited) | what is going on. Only the KB button remains on the ribbon (edited) | ||
− | |||
'''Version 0.7.39''' | '''Version 0.7.39''' | ||
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here. It is useable however. (edited) | here. It is useable however. (edited) | ||
− | + | '''Version 0.7.40''' | |
− | Version 0.7.40 | + | |
Teleport now has send location and send rotation properties. These set how the viewer will be positioned and their direction of view at the destination of the teleport action. If these are not set (checkbox is not checked) the user will teleport to the default location and orientation for the destination zone (the spawn point) (edited) | Teleport now has send location and send rotation properties. These set how the viewer will be positioned and their direction of view at the destination of the teleport action. If these are not set (checkbox is not checked) the user will teleport to the default location and orientation for the destination zone (the spawn point) (edited) | ||
− | + | '''Version 0.7.41''' | |
− | Version 0.7.41 | + | |
Disable polygon (which caused crashes on new) | Disable polygon (which caused crashes on new) | ||
Remove "system objects" like representations from browsable objects in the zone browser. Changing the edit object and parent now make more sense | Remove "system objects" like representations from browsable objects in the zone browser. Changing the edit object and parent now make more sense | ||
− | + | '''Version 0.7.42''' | |
− | Version 0.7.42 | + | |
Comprehensively clean up the new object menu by editing the various *Intrinsics.xml files, which control where objects appear in menus | Comprehensively clean up the new object menu by editing the various *Intrinsics.xml files, which control where objects appear in menus | ||
Remove the representation stuff, which was confusing and had crept into the menus | Remove the representation stuff, which was confusing and had crept into the menus | ||
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Generally rejig the new menu so it makes more sense and is more like it should be | Generally rejig the new menu so it makes more sense and is more like it should be | ||
− | + | '''Version 0.7.43''' | |
− | Version 0.7.43 | + | |
nullptr checks in shader - should prevent some crashes | nullptr checks in shader - should prevent some crashes | ||
− | + | '''Version 0.7.44''' | |
− | Version 0.7.44 | + | |
Fix problems with NPE in saving caused by bad node instantion map null | Fix problems with NPE in saving caused by bad node instantion map null | ||
values. TODO: investigate why these are there | values. TODO: investigate why these are there | ||
− | + | '''Version 0.7.45''' | |
− | Version 0.7.45 | + | |
should fix the save problem. Pls look in the log files when you save for exceptions and let me know if you get any | should fix the save problem. Pls look in the log files when you save for exceptions and let me know if you get any | ||
− | + | '''Version 0.7.46''' | |
− | Version 0.7.46 | + | |
Fix problems with property editor - could not select/edit the resource locator for the skybox | Fix problems with property editor - could not select/edit the resource locator for the skybox | ||
Begin work on relative path translation (more needed here) | Begin work on relative path translation (more needed here) | ||
implement path conversion and deconversion stuff for relative paths. This will be used to convert the existing absolute paths into relative paths, which will make moving content around easier | implement path conversion and deconversion stuff for relative paths. This will be used to convert the existing absolute paths into relative paths, which will make moving content around easier | ||
− | + | '''Version 0.7.47''' | |
− | Version 0.7.47 | + | |
fix previously seen issues with wiring and adding things to the wiring tool palette | fix previously seen issues with wiring and adding things to the wiring tool palette | ||
− | + | '''Version 0.7.50''' | |
− | Version 0.7.50 | + | |
Have a decent go at sorting out the mode weirdness in wiring tool. Now works in a more intuitive way. | Have a decent go at sorting out the mode weirdness in wiring tool. Now works in a more intuitive way. | ||
− | + | '''Version 0.7.52''' | |
− | Version 0.7.52 | + | |
More wiring improvements | More wiring improvements | ||
− | + | '''Version 0.7.53''' | |
− | Version 0.7.53 | ||
make visual view tool (4-arrows icon menu item) respect draggable flag | make visual view tool (4-arrows icon menu item) respect draggable flag | ||
− | + | '''Version 0.8.04''' | |
− | Version 0.8.04 | + | |
Entity - same as mesh, but does animation and has properties for that | Entity - same as mesh, but does animation and has properties for that | ||
Waypoint - make these and then tell any object to move to them using the appropriate properties | Waypoint - make these and then tell any object to move to them using the appropriate properties | ||
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Asset sync should finally be reliable | Asset sync should finally be reliable | ||
− | + | '''Version 0.8.16''' | |
− | Version 0.8.16 | + | |
The warp marker now works only in play mode. | The warp marker now works only in play mode. | ||
The orientation of the ground plane is changed so that it is parallel to the floor. | The orientation of the ground plane is changed so that it is parallel to the floor. | ||
Peter's changes should improve asset sync. | Peter's changes should improve asset sync. | ||
− | + | '''Version 0.8.20''' | |
− | Version 0.8.20 | + | |
improvements to asset sync for administrative upload | improvements to asset sync for administrative upload | ||
Fixes to composites for animation | Fixes to composites for animation | ||
fixed some wiring palette issues | fixed some wiring palette issues | ||
− | + | '''Version 0.8.23''' | |
− | Version 0.8.23 | ||
a few changes from peter related to asset sync | a few changes from peter related to asset sync | ||
− | |||
− | + | '''Version 0.8.31''' | |
− | Version 0.8.31 | ||
Fixed problems with animation of multiple characters | Fixed problems with animation of multiple characters | ||
Fixed several crashes changing zones | Fixed several crashes changing zones | ||
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Various launcher improvements | Various launcher improvements | ||
− | + | '''Version 0.9.67''' | |
− | |||
− | |||
− | |||
major update - bug fixes | major update - bug fixes | ||
updated version with peter's change for Kinect plus position,rotation and scale changed outputs | updated version with peter's change for Kinect plus position,rotation and scale changed outputs | ||
Improved animation speed | Improved animation speed | ||
− | + | '''Version 0.9.68''' | |
− | Version 0.9.68 | + | |
Support FBX models | Support FBX models | ||
− | + | ||
− | Version 0.9.69 | + | '''Version 0.9.69''' |
+ | |||
New version of Assimp library. | New version of Assimp library. | ||
− | + | '''Version 0.9.77''' | |
− | + | ||
+ | support embedded textures in FBX | ||
+ | |||
+ | '''Version 0.9.79''' | ||
+ | |||
+ | has support for joysticls on HP Reverb VR hardware and fixes for textures on QuadButtons and Quads | ||
− | |||
− | |||
− | |||
− | |||
Revision as of 11:51, 7 March 2022
Version 0.7.33
adds 3 buttons to the top bar of the property dialog, - minus sign (deletes an object), keyboard (show hide the property dialog keyboard) allowing you to rename objects, enter numeric values, etc. “finger/browse” which will pop up a browser similar to the file browser, but looks at objects in the zone. Button for this is there but it is not hooked up yet (edited)
Version 0.7.34
Implements "zoneBrowser" - this is a popup on the property editor which lets you select and edit the properties for any object - not just those you can see.
Version 0.7.36
1) The "change parent" button is experimental and may or may not work. You cannot reparent to anything other than a composite and it gives no indication of this - and the object may jump or reorient badly 2) There is as yet no confirm dialog for delete, but the delete button is moved to a safer location Implement enhanced buttons for doing stuff on property dialog. Property dialog now shows both the path and the parent path and has obvious buttons for modifying the parent, deleting the object, and changing the object you are editing. These functions have been moved off the ribbon into the main dialog area and enhanced with labels to make it obvious what is going on. Only the KB button remains on the ribbon (edited)
Version 0.7.39
Resurrect the visual edit mode, and make this an explicit mode on the edit palette. When edit is selected, go to this mode, which allows the interactive adjustment of things like lights. Implement rotate and translate on the light rep, patch this through to the relevant object properties Fix a problem where property editor changes to the light properties didn't go immediately into the light, but required a zone reload Add artwork for the visual edit mode Load textures referenced by .daes from the tex sub-folder, if they exist there. If they do not exist, load them from the containing folder as before known issues (should be filed as bugs): a) if you quickly click and release on something like a light rep, the meta menu will show up, but this requires some work to get it working properly. Can be ignored for now b) The rotate mode on light reps is a little weird - the adjustment rings will change scale in an unstable way. This is something to do with lights not really having a scale. Some investigation is needed here. It is useable however. (edited)
Version 0.7.40
Teleport now has send location and send rotation properties. These set how the viewer will be positioned and their direction of view at the destination of the teleport action. If these are not set (checkbox is not checked) the user will teleport to the default location and orientation for the destination zone (the spawn point) (edited)
Version 0.7.41
Disable polygon (which caused crashes on new) Remove "system objects" like representations from browsable objects in the zone browser. Changing the edit object and parent now make more sense
Version 0.7.42
Comprehensively clean up the new object menu by editing the various *Intrinsics.xml files, which control where objects appear in menus Remove the representation stuff, which was confusing and had crept into the menus Re-enable newing of skybox, which lazzaro had complatined "he can't find anywhere" Generally rejig the new menu so it makes more sense and is more like it should be
Version 0.7.43
nullptr checks in shader - should prevent some crashes
Version 0.7.44
Fix problems with NPE in saving caused by bad node instantion map null values. TODO: investigate why these are there
Version 0.7.45
should fix the save problem. Pls look in the log files when you save for exceptions and let me know if you get any
Version 0.7.46
Fix problems with property editor - could not select/edit the resource locator for the skybox Begin work on relative path translation (more needed here) implement path conversion and deconversion stuff for relative paths. This will be used to convert the existing absolute paths into relative paths, which will make moving content around easier
Version 0.7.47
fix previously seen issues with wiring and adding things to the wiring tool palette
Version 0.7.50
Have a decent go at sorting out the mode weirdness in wiring tool. Now works in a more intuitive way.
Version 0.7.52
More wiring improvements
Version 0.7.53 make visual view tool (4-arrows icon menu item) respect draggable flag
Version 0.8.04
Entity - same as mesh, but does animation and has properties for that Waypoint - make these and then tell any object to move to them using the appropriate properties WarpMarker - click on this and be transported there and reparented fixed the cause of various crashes in openGL driver Did a bunch of work on picking necessary to fix wiring Fixed wiring for the most part Asset sync should finally be reliable
Version 0.8.16
The warp marker now works only in play mode. The orientation of the ground plane is changed so that it is parallel to the floor. Peter's changes should improve asset sync.
Version 0.8.20
improvements to asset sync for administrative upload Fixes to composites for animation fixed some wiring palette issues
Version 0.8.23 a few changes from peter related to asset sync
Version 0.8.31 Fixed problems with animation of multiple characters Fixed several crashes changing zones Fixed intermittent problem launching zones Added monitoring pages Reenabled web API and console Multiuser zone switching now works Removed stray cube at 0,0 Logging optimized Removed vfns from display list gaining some performance improvements Various launcher improvements
Version 0.9.67
major update - bug fixes updated version with peter's change for Kinect plus position,rotation and scale changed outputs Improved animation speed
Version 0.9.68
Support FBX models
Version 0.9.69
New version of Assimp library.
Version 0.9.77
support embedded textures in FBX
Version 0.9.79
has support for joysticls on HP Reverb VR hardware and fixes for textures on QuadButtons and Quads
Message release-notes