Difference between revisions of "Release Notes"

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'''Version 0.7.33'''  
+
'''Version 0.7.33''' Nov 22, 2020
  
 
adds 3 buttons to the top bar of the property dialog,
 
adds 3 buttons to the top bar of the property dialog,
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“finger/browse” which will pop up a browser similar to the file browser, but looks at objects in the zone. Button for this is there but it is not hooked up yet (edited)  
 
“finger/browse” which will pop up a browser similar to the file browser, but looks at objects in the zone. Button for this is there but it is not hooked up yet (edited)  
  
'''Version 0.7.34'''
+
'''Version 0.7.34''' Nov 27, 2020
  
 
Implements "zoneBrowser" - this is a popup on the property editor which
 
Implements "zoneBrowser" - this is a popup on the property editor which
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you can see.
 
you can see.
  
'''Version 0.7.36'''
+
'''Version 0.7.36''' Dec 2, 2020
  
 
1) The "change parent" button is experimental and may or may not work. You cannot reparent to anything other than a composite and it gives no indication of this - and the object may jump or reorient badly
 
1) The "change parent" button is experimental and may or may not work. You cannot reparent to anything other than a composite and it gives no indication of this - and the object may jump or reorient badly
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what is going on. Only the KB button remains on the ribbon (edited)  
 
what is going on. Only the KB button remains on the ribbon (edited)  
  
'''Version 0.7.39'''
+
'''Version 0.7.39''' Dec 10, 2020
  
Resurrect the visual edit mode, and make this an explicit mode on the edit palette. When edit is selected, go to this mode, which allows the interactive adjustment of things like lights.
+
* Resurrect the visual edit mode, and make this an explicit mode on the edit palette. When edit is selected, go to this mode, which allows the interactive adjustment of things like lights.
Implement rotate and translate on the light rep, patch this through to the relevant object properties
+
* Implement rotate and translate on the light rep, patch this through to the relevant object properties
Fix a problem where property editor changes to the light properties didn't go immediately into the light, but required a zone reload
+
* Fix a problem where property editor changes to the light properties didn't go immediately into the light, but required a zone reload
Add artwork for the visual edit mode
+
* Add artwork for the visual edit mode
Load textures referenced by .daes from the tex sub-folder, if they exist there. If they do not exist, load them from the containing folder as before
+
* Load textures referenced by .daes from the tex sub-folder, if they exist there. If they do not exist, load them from the containing folder as before
 
known issues (should be filed as bugs):
 
known issues (should be filed as bugs):
a) if you quickly click and release on something like a light rep,
 
the meta menu will show up, but this requires some work to get it
 
working properly. Can be ignored for now
 
b) The rotate mode on light reps is a little weird - the adjustment
 
rings will change scale in an unstable way. This is something to
 
do with lights not really having a scale. Some investigation is needed
 
here. It is useable however. (edited)
 
  
'''Version 0.7.40'''
+
'''Version 0.7.40''' Dec 16, 2020
  
 
Teleport now has  send location and send rotation properties. These set how the viewer will be positioned and their direction of view at the destination of the teleport action. If these are not set (checkbox is not checked) the user will teleport to the default location and orientation for the destination zone (the spawn point) (edited)  
 
Teleport now has  send location and send rotation properties. These set how the viewer will be positioned and their direction of view at the destination of the teleport action. If these are not set (checkbox is not checked) the user will teleport to the default location and orientation for the destination zone (the spawn point) (edited)  
  
'''Version 0.7.41'''
+
'''Version 0.7.41''' Dec 16, 2020
  
 
Disable polygon (which caused crashes on new)
 
Disable polygon (which caused crashes on new)
 
Remove "system objects" like representations from browsable objects in the zone browser. Changing the edit object and parent now make more sense
 
Remove "system objects" like representations from browsable objects in the zone browser. Changing the edit object and parent now make more sense
  
'''Version 0.7.42'''
+
'''Version 0.7.42''' Dec 17, 2020
  
 
Comprehensively clean up the new object menu by editing the various *Intrinsics.xml files, which control where objects appear in menus
 
Comprehensively clean up the new object menu by editing the various *Intrinsics.xml files, which control where objects appear in menus
Line 55: Line 48:
 
Generally rejig the new menu so it makes more sense and is more like it should be
 
Generally rejig the new menu so it makes more sense and is more like it should be
  
'''Version 0.7.43'''
+
'''Version 0.7.43''' Dec 18, 2020
  
 
nullptr checks in shader - should prevent some crashes
 
nullptr checks in shader - should prevent some crashes
  
'''Version 0.7.44'''
+
'''Version 0.7.44''' Dec 18, 2020
  
 
Fix problems with NPE in saving caused by bad node instantion map null
 
Fix problems with NPE in saving caused by bad node instantion map null
 
values. TODO: investigate why these are there
 
values. TODO: investigate why these are there
  
'''Version 0.7.45'''
+
'''Version 0.7.45''' Dec 18, 2020
  
 
should fix the save problem. Pls look in the log files when you save for exceptions and let me know if you get any
 
should fix the save problem. Pls look in the log files when you save for exceptions and let me know if you get any
  
'''Version 0.7.46'''
+
'''Version 0.7.46''' Dec 23, 2020
  
 
Fix problems with property editor - could not select/edit the resource locator for the skybox
 
Fix problems with property editor - could not select/edit the resource locator for the skybox
Line 74: Line 67:
 
implement path conversion and deconversion stuff for relative paths. This will be used to convert the existing absolute paths into relative paths, which will make moving content around easier
 
implement path conversion and deconversion stuff for relative paths. This will be used to convert the existing absolute paths into relative paths, which will make moving content around easier
  
'''Version 0.7.47'''
+
'''Version 0.7.47''' Dec 27, 2020
  
 
fix previously seen issues with wiring and adding things to the wiring tool palette
 
fix previously seen issues with wiring and adding things to the wiring tool palette
  
'''Version 0.7.50'''
+
'''Version 0.7.50''' Dec 28, 2020
  
 
Have a decent go at sorting out the mode weirdness in wiring tool. Now works in a more intuitive way.
 
Have a decent go at sorting out the mode weirdness in wiring tool. Now works in a more intuitive way.
  
'''Version 0.7.52'''
+
'''Version 0.7.52''' Dec 30, 2020
  
 
More wiring improvements
 
More wiring improvements
  
'''Version 0.7.53'''
+
'''Version 0.7.53''' Jan 7, 2021
 
make visual view tool (4-arrows icon menu item) respect draggable flag
 
make visual view tool (4-arrows icon menu item) respect draggable flag
  
'''Version 0.8.04'''
+
'''Version 0.8.04''' Apr 25, 2021
  
 
Entity - same as mesh, but does animation and has properties for that
 
Entity - same as mesh, but does animation and has properties for that
Line 99: Line 92:
 
Asset sync should finally be reliable
 
Asset sync should finally be reliable
  
'''Version 0.8.16'''
+
'''Version 0.8.16''' May 17, 2021
  
 
The warp marker now works only in play mode.
 
The warp marker now works only in play mode.
Line 105: Line 98:
 
Peter's changes should improve asset sync.
 
Peter's changes should improve asset sync.
  
'''Version 0.8.20'''
+
'''Version 0.8.20''' May 20, 2021
  
 
improvements to asset sync for administrative upload
 
improvements to asset sync for administrative upload
Line 111: Line 104:
 
fixed some wiring palette issues
 
fixed some wiring palette issues
  
'''Version 0.8.23'''
+
'''Version 0.8.23''' May 26, 2021
 
a few changes from peter related to asset sync
 
a few changes from peter related to asset sync
  
'''Version 0.8.31'''
+
'''Version 0.8.31''' Jun 17, 2021
Fixed problems with animation of multiple characters
+
* Fixed problems with animation of multiple characters
Fixed several crashes changing zones
+
* Fixed several crashes changing zones
Fixed intermittent problem launching zones
+
* Fixed intermittent problem launching zones
Added monitoring pages
+
* Added monitoring pages
Reenabled web API and console
+
* Reenabled web API and console
Multiuser zone switching now works
+
* Multiuser zone switching now works
Removed stray cube at 0,0
+
* Removed stray cube at 0,0
Logging optimized
+
* Logging optimized
Removed vfns from display list gaining some performance improvements
+
* Removed vfns from display list gaining some performance improvements
Various launcher improvements
+
* Various launcher improvements
  
'''Version 0.9.67'''
+
'''Version 0.9.67''' Jan 26, 2022
  
 
major update - bug fixes
 
major update - bug fixes
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Improved animation speed
 
Improved animation speed
  
'''Version 0.9.68'''
+
'''Version 0.9.68''' Jan 27, 2022
  
 
Support FBX models
 
Support FBX models
  
'''Version 0.9.69'''
+
'''Version 0.9.69''' Jan 28, 2022
  
 
New version of Assimp library.
 
New version of Assimp library.
  
'''Version 0.9.77'''
+
'''Version 0.9.77''' Feb 15, 2022
  
 
Supports embedded textures in FBX models
 
Supports embedded textures in FBX models
  
'''Version 0.9.79'''
+
'''Version 0.9.79''' Mar 4, 2022
  
 
Added support for joysticks on HP Reverb VR hardware and fixes for textures on QuadButtons and Quads
 
Added support for joysticks on HP Reverb VR hardware and fixes for textures on QuadButtons and Quads
 
 
 
 
 
 
 
 
 
 
 
 
 
Message release-notes
 

Revision as of 12:00, 7 March 2022

Version 0.7.33 Nov 22, 2020

adds 3 buttons to the top bar of the property dialog, - minus sign (deletes an object), keyboard (show hide the property dialog keyboard) allowing you to rename objects, enter numeric values, etc. “finger/browse” which will pop up a browser similar to the file browser, but looks at objects in the zone. Button for this is there but it is not hooked up yet (edited)

Version 0.7.34 Nov 27, 2020

Implements "zoneBrowser" - this is a popup on the property editor which lets you select and edit the properties for any object - not just those you can see.

Version 0.7.36 Dec 2, 2020

1) The "change parent" button is experimental and may or may not work. You cannot reparent to anything other than a composite and it gives no indication of this - and the object may jump or reorient badly 2) There is as yet no confirm dialog for delete, but the delete button is moved to a safer location Implement enhanced buttons for doing stuff on property dialog. Property dialog now shows both the path and the parent path and has obvious buttons for modifying the parent, deleting the object, and changing the object you are editing. These functions have been moved off the ribbon into the main dialog area and enhanced with labels to make it obvious what is going on. Only the KB button remains on the ribbon (edited)

Version 0.7.39 Dec 10, 2020

  • Resurrect the visual edit mode, and make this an explicit mode on the edit palette. When edit is selected, go to this mode, which allows the interactive adjustment of things like lights.
  • Implement rotate and translate on the light rep, patch this through to the relevant object properties
  • Fix a problem where property editor changes to the light properties didn't go immediately into the light, but required a zone reload
  • Add artwork for the visual edit mode
  • Load textures referenced by .daes from the tex sub-folder, if they exist there. If they do not exist, load them from the containing folder as before

known issues (should be filed as bugs):

Version 0.7.40 Dec 16, 2020

Teleport now has send location and send rotation properties. These set how the viewer will be positioned and their direction of view at the destination of the teleport action. If these are not set (checkbox is not checked) the user will teleport to the default location and orientation for the destination zone (the spawn point) (edited)

Version 0.7.41 Dec 16, 2020

Disable polygon (which caused crashes on new) Remove "system objects" like representations from browsable objects in the zone browser. Changing the edit object and parent now make more sense

Version 0.7.42 Dec 17, 2020

Comprehensively clean up the new object menu by editing the various *Intrinsics.xml files, which control where objects appear in menus Remove the representation stuff, which was confusing and had crept into the menus Re-enable newing of skybox, which lazzaro had complatined "he can't find anywhere" Generally rejig the new menu so it makes more sense and is more like it should be

Version 0.7.43 Dec 18, 2020

nullptr checks in shader - should prevent some crashes

Version 0.7.44 Dec 18, 2020

Fix problems with NPE in saving caused by bad node instantion map null values. TODO: investigate why these are there

Version 0.7.45 Dec 18, 2020

should fix the save problem. Pls look in the log files when you save for exceptions and let me know if you get any

Version 0.7.46 Dec 23, 2020

Fix problems with property editor - could not select/edit the resource locator for the skybox Begin work on relative path translation (more needed here) implement path conversion and deconversion stuff for relative paths. This will be used to convert the existing absolute paths into relative paths, which will make moving content around easier

Version 0.7.47 Dec 27, 2020

fix previously seen issues with wiring and adding things to the wiring tool palette

Version 0.7.50 Dec 28, 2020

Have a decent go at sorting out the mode weirdness in wiring tool. Now works in a more intuitive way.

Version 0.7.52 Dec 30, 2020

More wiring improvements

Version 0.7.53 Jan 7, 2021 make visual view tool (4-arrows icon menu item) respect draggable flag

Version 0.8.04 Apr 25, 2021

Entity - same as mesh, but does animation and has properties for that Waypoint - make these and then tell any object to move to them using the appropriate properties WarpMarker - click on this and be transported there and reparented fixed the cause of various crashes in openGL driver Did a bunch of work on picking necessary to fix wiring Fixed wiring for the most part Asset sync should finally be reliable

Version 0.8.16 May 17, 2021

The warp marker now works only in play mode. The orientation of the ground plane is changed so that it is parallel to the floor. Peter's changes should improve asset sync.

Version 0.8.20 May 20, 2021

improvements to asset sync for administrative upload Fixes to composites for animation fixed some wiring palette issues

Version 0.8.23 May 26, 2021 a few changes from peter related to asset sync

Version 0.8.31 Jun 17, 2021

  • Fixed problems with animation of multiple characters
  • Fixed several crashes changing zones
  • Fixed intermittent problem launching zones
  • Added monitoring pages
  • Reenabled web API and console
  • Multiuser zone switching now works
  • Removed stray cube at 0,0
  • Logging optimized
  • Removed vfns from display list gaining some performance improvements
  • Various launcher improvements

Version 0.9.67 Jan 26, 2022

major update - bug fixes updated version with peter's change for Kinect plus position,rotation and scale changed outputs Improved animation speed

Version 0.9.68 Jan 27, 2022

Support FBX models

Version 0.9.69 Jan 28, 2022

New version of Assimp library.

Version 0.9.77 Feb 15, 2022

Supports embedded textures in FBX models

Version 0.9.79 Mar 4, 2022

Added support for joysticks on HP Reverb VR hardware and fixes for textures on QuadButtons and Quads