Animated Objects

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Revision as of 14:51, 17 June 2021 by Gmeader (talk | contribs)
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Animated objects are like Mesh objects with additional properties.

Use an Entity object to add an animated mesh object to a zone. You will assign a Collada (.dae) file that contains animation to the Entity object.

Animations created on the Mixamo website and downloaded as a Collada (.dae) file work.

1. Create a new object Visual-> Entity

2. Set the Resource Locator using the resourcelocator field in the Property Editor (click the Browse button to find the animated .dae file on your disk.)